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Tobias Sjodin
Ore Mongers
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Posted - 2008.12.23 19:25:00 -
[1]
Make the game even more tedious and annoying. Good idea.
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Tobias Sjodin
Ore Mongers
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Posted - 2008.12.23 19:33:00 -
[2]
Originally by: Kahega Amielden
Originally by: Tobias Sjodin Make the game even more tedious and annoying. Good idea.
Massive capital ships shouldn't exactly be easy to move.
So you don't fly one and don't have a clue about what it is to move them around. No need to make a features/ideas post to announce it.
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Tobias Sjodin
Ore Mongers
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Posted - 2008.12.23 19:50:00 -
[3]
Originally by: Kahega Amielden ignore the issue
Don't confuse ignoring the issue with not recognizing it. Your entire argument is based upon non-experience and false premises. Hence the conclusion, and the entire argument goes out the window.
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Tobias Sjodin
Ore Mongers
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Posted - 2008.12.23 20:52:00 -
[4]
Edited by: Tobias Sjodin on 23/12/2008 20:52:13 You're a bit of a broken record.
Your assumption is that moving capitals is easy. It isn't, there is no other ship that requires at least two people to move them. You require a cyno at every point, fuel for every jump, and as it is now: if you use frigs and travel alone, you lose that frig every time.
You claim that disabling frigs to be able to make cynos will encourage team-work. It really won't. It will just make capitals more of a hassle to move around for those who aren't affiliated to large groups. Strongly limiting the ability for individuals to own and use capitals without suffering your so called ideal of "teamwork".
You're not really thinking about the solo-players out there to whom carriers are the easiest way of traveling with their equipment without having an aneurism. Forcing them to lose eg. falcons every time they move a frig around will only create additional hassles. And it really only victimizes those who aren't in big groups/alliances. Where you say teamwork I hear "hive mind / blob".
Limiting solo-players or smaller corporations from being able to use capital ships for logistics & combat seems very contra-productive. And it's really only the smaller groups that really would be affected by this change. Bigger alliances oftenly (almost always) move their capitals in a big group - their cyno ships, whether they are frigates or battleships are never/almost never in harms way.
So what you're really asking for is making it more tedious for individuals & smaller groups to use capital ships. This sounds like mere envy, and not really an issue with the game.
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Tobias Sjodin
Ore Mongers
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Posted - 2008.12.23 22:50:00 -
[5]
Originally by: Kahega Amielden Capital ships are massive investments. I don't think it should be feasible for an individual to own/use one. As for a smaller group, I don't see the issue. If it's much of a group at all then I can't imagine it would be too hard for someone to come help...for scouting or protection.
... and this is why you're not a game designer.
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